

Feel as though you can't quite get the timing of replacing a heart? Then change the difficulty to easy to get your timing down and then later go back to whatever difficulty you were on before. These options not only add a high amount of replay value, but they can also be swapped throughout the game. Helping to balance out the game however are three different difficulties: hard, medium, and easy.
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Often you'll find yourself wanting to smash your controller through your TV as you fail operation again and again, killing your patients and losing your medical license in the process. Just like real-life surgery, some of the missions are just a general pain in the ass. Additionally, the game is pretty forgiving, so even if you don't have Сperfect' hands, meeting specific requirements during surgery will help the player nail those Сcool' and Сgood' points. This control scheme not only feels better in your hands, but it makes the game more Сauthentic.' Although the player will be relying mostly on the Wii-mote as the actual tool, there are times when they're forced to use both the nunchuck and Wii-mote in conjunction to perform a special move or use the defibrillator.įor players concerned about having to make precise incisions without shaking their hands, they'll be glad to know that the controller's sensitivity can be turned down in order to make the game easier. While performing an operation, you'll be using the nunchuck to cycle through your various medical tools needed to complete your surgeries while using the Wii-mote either as forceps (pressing A + B together), a scalpel, or syringe. The Wii version makes just as many breakthroughs with the Wii-mote and nunchuck. The Nintendo DS version had the player touch the screen with the stylus in order to pick up tumors, make incisions, or perform an ultra sound. When Trauma Center: Second Opinion was announced for the Wii, many people wondered how the game would be with new controls, and if it would be worth playing since the story remained largely the same (with the exception of a new doctor and an extra chapter). In Under the Knife, you played the role of a novice doctor who becomes entangled in the middle of numerous medical mysteries while trying to save each patient. Mix together a decent medical plot, fun controls, and hot nurses and you had an instant hit. This only really caused problems in the "An Explosive Patient" level, due to how Dolphin emulates rotation and forward/back motion.For many Nintendo DS owners, Trauma Center: Under the Knife represented one of the most innovative games that the system had to offer. Completed with an Emulated wii remote consisting of mouse and controller (A PSMove analogue controller was used but half an Xbox controller can also do the job). Trust me, I tried.įully playable in terms of performance, solid 60, no problems. With the way Dolphin handles rotation, the Z Chapters are impossible without an analogue input. PLAY WITH ROTATION BOUND TO AN ANALOGUE INPUT. 60FPS, 100% speed in non-operation gameplay. Runs 50-60FPS, 90-100% speed in game.įully playable till game clear given with emulated Wii Remote & Nunchuck (Remember to config WiiMote forward & tilt). Playable with actual Wii Remote and Nunchuk. Not exactly playable, major visual bug (spazzing bug stripes on the screen) (The. (in which the audio is a bit choppy) Gameplay is smooth. No visual or audio discrepancies besides in opening video. This title has been tested on the environments listed below:įully playable given that you have an actual Wii Remote and Nunchuk. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing.

The game also features more voice acting than the original, difficulty levels, a new "Z" chapter that focuses on Doctor Weaver, and a sixth chapter that is different that takes place after the original chapter.Ĭompatibility can be assumed to align with the indicated revisions. The player takes control of Doctors Derek Stiles and Nozomi Weaver who is a new addition to Second Opinion. This version is a remake of the game Trauma Center: Under the Knife for the Nintendo DS, although its graphics and mechanics were completely redone to take advantage of the Wii's motion-sensing controls.
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Second Opinion is the first to be available on the Wii, was a launch title for the system in North America and Japan, and made full use of the Wii Remote and Nunchuk attachment. Trauma Center: Second Opinion known as Caduceus Z: Two Super Surgical Operations in Japan, is the second game in the Trauma Center Series.
